Neon Faction's Grand Finale in TABS

InfoThis is a summary of the following YouTube video:

The Neon Faction Is BACK - TABS (final update)

CaptainSauce

Oct 12, 2024

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Gaming

Neon units return in TABS final update

  1. The text discusses the final update to the game Totally Accurate Battle Simulator (TABS), which includes the return of the Neon Faction. These units were known for being overpowered in the early beta of the game.
  2. The author humorously describes the challenges faced in the game, such as dealing with 'wobbly mounted camels' in an ancient Egyptian mod campaign, and the difficulty of using traditional units against futuristic ones.
  3. The author experiments with different units, including 'ferocious fangs' and 'annihilators,' to overcome the challenges presented by the game. The Neon units, equipped with laser knives, are highlighted as a significant addition.
  4. The text includes a humorous commentary on the gameplay, with references to pop culture and jokes about the absurdity of the game mechanics, such as sending 'little Timmy' home instead of into battle.
  5. The author expresses frustration with the game's difficulty, particularly with the strength of enemy units like archers and those using poison arrows, and the challenge of showcasing the new Neon units effectively.

Neon Faction's strategic gameplay in TABS

  1. The text discusses strategies in the game Totally Accurate Battle Simulator (TABS), focusing on using various units and tactics to overcome challenges. The player considers using units like the Ferocious Fang to absorb damage and buy time against opponents.
  2. The player experiments with different units such as shoulder-mounted rocket launchers and projectile slicers, aiming to use the terrain to their advantage. They acknowledge the difficulty of facing opponents with home field advantage but attempt to counter it with strategic placements.
  3. The player takes control of the game to ensure success, expressing satisfaction when their strategy works as planned. They aim to send opponents to the 'shadow realm,' indicating a successful elimination of enemy units.
  4. The text highlights the use of a powerful unit called plasma pulses, which plays a crucial role in overcoming difficult levels. The player expresses a desire to use this unit again due to its effectiveness.
  5. The player faces a new challenge with a character called the Pharaoh, who forces opponents into submission. The player plans to use plasma pulses and a unit called the beam bomber, which can shoot through walls, to counter this threat.
  6. The Neon Faction is noted for leaving no bodies behind, indicating their efficiency in battle. The player faces various opponents, including camels, Pharaohs, and wizards, and expresses concern about a particular opponent with a scroll.

Struggles with game mechanics and strategy

  1. The narrator is trying to strategize in a game, considering using terrain advantage by placing a missile unit on a rooftop. However, they anticipate the unit might fall and become ineffective.
  2. They attempt to control the missile unit to test its capabilities but face challenges as the unit doesn't survive long enough to be effective. The plasma pulse unit is noted for its ability to avoid danger.
  3. The narrator experiments with different blaster units, including barrage, bouncing, and break blasters, but struggles with controlling them effectively.
  4. There is confusion about the controls, particularly with firing missiles, as the narrator mistakenly thinks a countdown is a command. They express frustration with the game's mechanics, feeling the game is broken.
  5. The narrator tries different strategies, including moving the unit to reload missiles, but continues to face difficulties in hitting targets effectively.
  6. In desperation, the narrator considers calling for help from 'The Hobbit' units, hoping they can absorb damage from the plague, despite previous disagreements with them.
  7. The narrator deploys multiple Hobbit units and considers using Vault Blasters and Annihilators, but anticipates the latter might fall and be ineffective.
  8. The Hobbits are quickly defeated, unable to withstand the enemy's whirlwinds, leading to frustration with the enemy's seemingly indestructible shields.
  9. Despite setbacks, the narrator finds some success with certain units, comparing them to Western units, and appreciates their usefulness in the game.

Strategizing against unpredictable game mechanics

  1. The text discusses a new unit in the game TABS, described as a Stormtrooper with improved aiming abilities. This unit is part of a level called 'Queen of the Nile,' which features a unique character with a floating eye, adding a peculiar visual element to the game.
  2. The player strategizes on how to defeat the 'Queen of the Nile' using various units and tactics. They consider using plasma pulses, known for their powerful de-atomizing shots, and the charging Carnage, both of which are effective against single units.
  3. The player initially plans to use a stasis storm to freeze the queen in place but changes the strategy to employ a bouncing Blaster, which seems more effective. They also plan to use decoy units to distract the queen's minions.
  4. The player encounters challenges as the queen summons powerful entities, likened to 'Exodia,' and the player's units mistakenly focus on the minions instead of the queen, complicating the battle strategy.
  5. Unexpected game mechanics, such as units falling off the map or into a pyramid, add difficulty to the game. The player expresses frustration with these unpredictable elements, which hinder their ability to strategize effectively.
  6. The player decides to use a combination of plasma pulses and beam bombers to focus on the queen, while break Blasters aim at close range. They also consider using ferocious fangs to absorb attacks and an elimination Edge for melee combat.
  7. Despite multiple attempts and strategic adjustments, the player struggles with the game's mechanics, such as units falling through the map. Eventually, they succeed in defeating the queen after numerous trials.
  8. The text concludes with the player moving on to a new level called 'Rival Pharaohs,' expressing dissatisfaction with the previous level's challenges and the unpredictable nature of the game.

Strategic unit selection in TABS

  1. The text discusses the challenges faced in a game scenario involving different units, including the Pharaoh and crocodile cavalry. The player expresses frustration with the lack of effective strategy and considers using more melee units like double desolation to improve their chances.
  2. The player contemplates using a projectile pulverizer to deflect incoming attacks, such as arrows and other projectiles, which could be beneficial in the game. However, there is uncertainty about the effectiveness of certain units like the plasma pulses due to limited space for maneuvering.
  3. The player acknowledges the coolness of the units but notes their ineffectiveness in performing their intended roles, which is a common theme in the game Totally Accurate Battle Simulator (TABS). The player decides to focus on one side at a time to improve their strategy.
  4. Despite the focus on neon units, the player is tempted to use other units like barrel rollers and tanks for their explosive impact. The player humorously describes the peasants' unexpected success in battle, highlighting the unpredictability of the game.
  5. The player reflects on the Egyptian faction's response to their comments, facing a challenging level called 'choir of Egypt' with numerous opponents. They consider using a mix of units, including the King and Tesla torrent, to counter the large number of enemies.
  6. The player strategizes to use the banner bearer to control the neon units' actions, effectively 'buying them brains.' They plan to use shields to protect their units while allowing them to attack, and consider adding strong units like halberds and painters to their strategy.

Strategizing in TABS with varied units

  1. The narrator discusses a strategy in the game Totally Accurate Battle Simulator (TABS), focusing on positioning units to create a choke point on a bridge. This involves using units like camels and halberds to manage the enemy forces.
  2. The narrator expresses surprise at the effectiveness of the camels, despite their perceived limitations, and notes the challenge posed by enemy units such as snakes and mummies, which summon additional threats.
  3. To counter these threats, the narrator considers using a variety of units, including secret and seasonal units like elves and clams, to diversify their strategy and manage different enemy types.
  4. The narrator reflects on their past experiences with the game, mentioning the use of cheerleaders to enhance the performance of Gatling guns, although they note the guns' inaccuracy in the current scenario.
  5. The narrator seeks advice from viewers on potential secret units to use, acknowledging their absence from the game for some time and expressing a need for fresh strategies.
  6. The video concludes with the narrator inviting viewers to follow them on Twitter for more updates and expressing gratitude for the audience's support.